All the truest, 100% impartial facts. 200% impartial, dare I say.
- Nosepass debuted in Ruby and Sapphire, but looked a bit different back then.
In its Gen 3 sprites, it's somewhat off-colour and a bit more rounded, smooth and slim than its official art. My theory is that its design wasn't quite finalised when the sprites were being made... or, from an in-universe perspective, Hoenn Nosepass are older and more weathered from living close to the sea.
- Its menu sprite also had the rounded look and wasn't fixed until Gen 6. As you can imagine, the inconsistency drove me mad!
- Nosepass is available in nearly every main series game from Gen 3 onwards, with just two exceptions. The first one is FireRed and LeafGreen, of which the only obtainable Gen 3 Pokemon are Deoxys (through an event), and Azurill and Wynaut (which are pre-evolutions of Gen 2 Pokemon). The other exception is Black and White, which made an effort to only have Gen 5 Pokemon available with a few outliers. From my perspective, it seems like someone at Game Freak is quite a fan of Nosepass!
- A big pet theory I have is that Nosepass is able to control its magnetism. Its Pokedex entries consistently mention how they always face north and cannot face another Nosepass due to magnetic forces, however, both the anime and games show Nosepass turning around and facing other directions many times. You don't have to worry about Nosepass, I promise!
- Starting in Gen 6, Nosepass is able to learn Dazzling Gleam. This evidence suggests that every Nosepass is in fact a magical girl and pure of heart.
- Nosepass' animations in Colosseum, XD, and recent 3D games show it using Electric-type attacks such as Thunderbolt via its nose. Nosepass can sneeze lightning! That's so cool!!
- As anyone who has tried to chain it knows, Nosepass in Sun and Moon love to use Rest. They're such sleepy friends!
- Nosepass is one of the few Pokemon that learns Block via level-up. Essentially this means that they're immune to all the hate people spread about them on the internet. You're so strong, Nosepass!
- In Pokemon Mystery Dungeon: Red and Blue Rescue Team, Nosepass cannot be recruited until the postgame when its Friend Area Echo Cave becomes available to purchase. You can bet I absolutely cried.
- Prior to Gen 6, Nosepass' cry is quite fast and frantic. From Gen 6 onwards, it becomes a more gentle "oowoo" sound. Nosepass has become quite a mellow friend!
- Nosepass in XY are found in hordes and in Friend Safaris, clearly meaning that Nosepass has many friends. As they should!
- In Hoenn, they're found only by smashing rocks in Granite Cave, and with a low chance of appearing at that. Hoenn Nosepass are shy...
- Nosepass love being petted on their nose. Try it in Amie and Refresh!
- In HeartGold and SoulSilver, there's a customisable Safari Zone with the ability to add items ("blocks") once you hit the postgame. The blocks attract different wild Pokemon and can be upgraded to increase their value. By putting blocks of the Peak category in the Meadow area you can attract wild Nosepass, as long as the combined value of the Peak blocks is 35.
Image courtesy of Bulbapedia.
Given that the Meadow is full of flowers, it's safe to assume that Nosepass like flowers! Just make sure you leave some rocks out too so they feel secure.
- Swarms of Nosepass can be found on Route 206 in Diamond and Pearl if you're lucky, but this is also incidentally where wild Stunky can be found in Diamond. It's a good thing those Nosepass only stay for a day at the most...!
- In Platinum, Black 2 and White 2, Nosepass is found in the same areas it evolves in (Mt. Coronet and Chargestone Cave). It's ok, they're just taking their time.
- As seen in Amie and Refresh, Nosepass eats food through its nose. It's a living rock, so it probably doesn't have much use for breathing.
- Nosepass is a very patient, quiet and good friend. They're always willing to listen.
- Nosepass trusts you a lot. They do learn Confide, after all! Please treat Nosepass with care.
Page last updated on 27th April 2018 at 10:38 GMT.